Tech & AItefMaking a Open World RPG with AI [2]

Making a Open World RPG with AI [2]

Long-form12:51

Published Sep 30, 2026, 8:21 PM · 1w ago

tef
tef
146K subscribers · median 63.9K views
Views
106,790
+57 views/hour
Likes
2.2K
2.1% of views
Comments
473
0.44% of views

Checked every 12 h while the video is this age · last check 6h ago · next in 306 min. YouTube itself updates public counts with a short delay.

Open on YouTube
Views / hour now
57
measured 6h ago
Peak views / hour
57
6h ago
Avg views / day
7.7K
since upload
First 24 hours
—
not tracked from upload
vs channel median
1.7×
Rank in channel
#9
of 20 tracked
Engagement
2.5%
likes + comments / views
Est. ad revenue
$748–$1,709
lifetime, $7–16 RPM

Views over time

1 readings · line: total views · bars: views gained per hour

Live tracking started
The chart fills in as FameX records new readings.

Description

Opus 5.5 + Higgsfield + Tripo is beautiful Tripo: https://studio.tripo3d.ai/home?invite_code=4EBNZS&utm_source=youtube&utm_medium=kol&utm_campaign=kol_Tef Higgsfield: https://higgsfield.ai/s/higgsfield-api-yt-tef-ai-nRqUya Follow along as I build an open-world samurai RPG in Unreal Engine using Claude Opus 5.5, Tripo 3D, and the Higgsfield API, bringing AI-generated assets and agentic AI into game development. 0:00 Making a AAA level game with AI... part 2 0:32 1.) Making First Boss 5:23 2.) Play Test 1 8:40 3.) Adding Revamped Models, Dodge, and Effects 10:00 4.) Final Play Test 12:12 Final Results
Tags
claude opus 5.5opus 5.5opus 5.5 vs fable 5.1claudeopus 5.5 creates gameopus 5.5 freeopus 5.5 unreal engine

Statistics from the YouTube Data API, tracked by FameX. Views per hour, revenue and comparisons are FameX estimates.