OtherPseychieDead on Arrival | Neo Artifacts

Dead on Arrival | Neo Artifacts

Long-form15:32GamingPublished Oct 8, 2026, 3:45 PM · 2w ago
Views
121,145
+54 views/hour
Views / hour now
54
measured 2h ago
Peak views / hour
54
2h ago
First 24 hours
—
not tracked from upload
Engagement
1.6%
likes + comments / views
Likes
1.8K
1.5% of views
Comments
151
0.13% of views
Est. ad revenue
$363–$969
lifetime, $3–8 RPM

Checked every 12 h while the video is this age · last check 2h ago · next in 596 min. YouTube itself updates public counts with a short delay.

Avg views / day
7.4K
since upload
vs channel median
1.3×
this video's views ÷ the channel's usual
Rank in channel
#7
of 20 tracked

Views over time

2 readings

Total views Views gained per hour

Description

The term "global shaft" has basically become a meme at this point. Neo Artifacts is the latest example of this debacle presented in recent times. Released around 6 months ago, the global version had many features and mechanics gimped to make it less player-friendly, and after that initial wave of infamy, the game has basically never recovered. Half a year later, I played the game for about a week to see if the infamy lives up to expectations. Timestamps: 0:00 – Intro 2:07 – Overview + gameplay 6:18 – Progression 8:16 – Gacha + monetization 13:17 – Overall thoughts Music list: https://pastebin.com/vjThAaaS Join the Discord server! https://discord.gg/c9wz9yJcA7 Support for only $2 on Patreon: https://patreon.com/Pseychie?utm_medium=unknown&utm_source=join_link&utm_campaign=creatorshare_creator&utm_content=copyLink Outro song: https://youtu.be/-STpdwM3jcA #gachagame #neoartifacts
Tags
gachagacha gamegacha reviewneo artifacts

Statistics from the YouTube Data API, tracked by FameX. Views per hour, revenue and comparisons are FameX estimates.