Tech & AICrowBranchWhen is it Okay to Be the Bad Guy (In a Game)?

When is it Okay to Be the Bad Guy (In a Game)?

Long-form10:41GamingPublished Jul 17, 2026, 4:46 AM · 3mo ago
Views
68,449
+5 views/hour
Views / hour now
5
measured 5h ago
Peak views / hour
12
2d ago
First 24 hours
—
not tracked from upload
Engagement
6.3%
likes + comments / views
Likes
3.8K
5.5% of views
Comments
531
0.78% of views
Est. ad revenue
$479–$1,095
lifetime, $7–16 RPM

Checked every 24 h while the video is this age · last check 5h ago · next in 1086 min. YouTube itself updates public counts with a short delay.

Avg views / day
701
since upload
vs channel median
0.7×
this video's views ÷ the channel's usual
Rank in channel
#7
of 10 tracked

Views over time

0 readings

Total views Views gained per hour
Live tracking started
The chart fills in as FameX records new readings.

Description

I noticed a lot of people don't like getting betrayed in ARC Raiders, and I wanted to figure out why, a game design video essay/commentary/opinion piece thing. Games Featured (in order of appearance): ARC Raiders Red Dead Redemption 2 Among Us Music (In order of Appearance): Speranza - Patrik Andrén · Johan Söderqvist (ARC Raiders OST) Abandoned Cities - Patrik Andrén · Johan Söderqvist (ARC Raiders OST) Scrappy the Rooster - Patrik Andrén · Johan Söderqvist (ARC Raiders OST) The Rust Belt - Patrik Andrén · Johan Söderqvist (ARC Raiders OST) Sources: https://www.reddit.com/r/ARC_Raiders/comments/1qrvpxm/the_worst_betrayal_experience_in_my_gaming_history/ https://store.steampowered.com/news/app/1808500?emclan=103582791471145455&emgid=703268976281518226 https://www.reddit.com/r/ArcRaiders/comments/1ou8c1x/your_thoughts/

Statistics from the YouTube Data API, tracked by FameX. Views per hour, revenue and comparisons are FameX estimates.