Tech & AIGunner, HEAT, PC!GHPC developer stream - August 30, 2026

GHPC developer stream - August 30, 2026

Long-form57:26GamingPublished Sep 1, 2026, 5:32 PM · 7w ago
Views
26,760
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Engagement
3.4%
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Likes
700
2.6% of views
Comments
212
0.79% of views
Est. ad revenue
$244–$557
lifetime, $9.1–20.8 RPM

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522
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vs channel median
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#4
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Description

For more info, check out https://gunnerheatpc.com The recording setup was glitchy for this stream, so there will be some frame drops throughout, and the sequence is lightly edited to cut out dead space and troubleshooting. At least the audio is still fine! 0:00 Stream starting 0:59 Intro 2:23 Roadmap progress review 5:02 No building destruction 5:42 M901 showcase 12:13 How Bradley reloads TOWs in real life 15:23 Co-op multiplayer is coming 16:58 Bullet flyby snaps are being worked on 18:44 What it's like driving a Wiesel 20:59 Multiplayer is being built and playtested internally 21:36 Discussion about whether different sounds per weapon actually matter 23:33 Why is GHPC set in central Germany circa 1985? 29:16 No plans to add ammo loadout controls 30:07 How the updated HE damage system works 37:41 No turning off engines 38:13 Luchs suspension and driving simulation discussion 42:06 No Luchs rear driver 44:44 Discussion about armored doors on optics 46:14 No Steam Workshop integration (but modding is already happening) 47:49 Why "longevity" is not a goal 49:13 Beware the developer who promotes their project primarily as a platform 51:04 The million dollar Arma mission and other tales of excess in the military industrial complex 54:57 Different games have different complexity levels involved in modding 55:39 We won't allow mods that use ripped models from other games 56:36 You can learn to mod! 57:13 Stream ending
Tags
GHPCGunner HEAT PCGunner HEATUnityUnity3Dtankstankcombatgameplayarmorcold warFulda19851983NATOUSSRpenetrationphysicshow to maketeasertrailerpreviewsabotM901ITVTOW

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