Tech & AIMira AINEW Method To Create 3D AI Cartoons (with Blender)

NEW Method To Create 3D AI Cartoons (with Blender)

Long-form11:17People & BlogsPublished Oct 1, 2026, 1:42 PM · 2w ago
Views
23,742
+29 views/hour
Views / hour now
29
measured 7h ago
Peak views / hour
29
7h ago
First 24 hours
—
not tracked from upload
Engagement
—
likes + comments / views
Likes
—
hidden
Comments
2
0.01% of views
Est. ad revenue
$166–$380
lifetime, $7–16 RPM

Checked every 12 h while the video is this age · last check 7h ago · next in 285 min. YouTube itself updates public counts with a short delay.

Avg views / day
1.1K
since upload
vs channel median
1.2×
this video's views ÷ the channel's usual
Rank in channel
#6
of 21 tracked

Views over time

4 readings

Total views Views gained per hour

Description

AI Animation Tutorial: Consistent Cartoon Worlds With Blender + Seedance 2.5 Try OpenArt: https://openart.ai/home?utm_source=youtube&utm_medium=influencer&utm_campaign=infl-youtube--na-acq-web&ref=mira Hey friends ✨, in this AI animation tutorial, I’ll show you how to build a reusable 3D ai cartoon world with OpenArt, GPT-6 Astra, and Blender, then bring your scenes to life with Seedance 2.5. We’ll walk through creating consistent AI characters, planning camera movements, and turning Blender previews into an animated story. If you want more control over your AI filmmaking workflow and a world you can return to across multiple cartoon episodes, this is the process to follow. Prompt Pack: https://docs.google.com/document/d/1W7Sxuv9Xxu0n-WbLTvEwKwbuc3JihW0bKzxG7QcxJqc/edit?usp=sharing
Tags
ai animation tutorialai animationseedance 2.5ai filmmakingconsistent ai charactersai animation workflowblender ai animation3d ai cartoonsopenartopenart tutorialseedance 2.5 tutorialblender camera controlai cartoonai storytellinggpt 6 astra

Statistics from the YouTube Data API, tracked by FameX. Views per hour, revenue and comparisons are FameX estimates.