Stories & narrationCubeINC JuniorHow a YouTube Video Became CubeINC’s First Book | Cube Q&A #roblox #cubeinc

How a YouTube Video Became CubeINC’s First Book | Cube Q&A #roblox #cubeinc

Long-form2:37EntertainmentPublished Jun 4, 2026, 12:07 AM · 4mo ago
Views
1,462
+1 views/hour
Views / hour now
1
measured 9h ago
Peak views / hour
1
9h ago
First 24 hours
—
not tracked from upload
Engagement
2.3%
likes + comments / views
Likes
22
1.5% of views
Comments
12
0.82% of views
Est. ad revenue
—
channel not monetized

Checked every 24 h while the video is this age · last check 9h ago · next in 895 min. YouTube itself updates public counts with a short delay.

Avg views / day
10
since upload
vs channel median
0.9×
this video's views ÷ the channel's usual
Rank in channel
#12
of 20 tracked

Views over time

0 readings

Total views Views gained per hour
Live tracking started
The chart fills in as FameX records new readings.

Description

Check out CubeINC’s first book here: https://www.amazon.com/dp/B0GX7VM841 You can also search “CubeINC” on Amazon to find it easily. It’s available in print, as an eBook, and on Kindle Unlimited. This is CubeINC's first published book, inspired by his YouTube video, "Can You Spend $1 TRILLION Robux?" Writing this book gave CubeINC the opportunity to develop the characters, expand the world, and explore the story in a much deeper way than a video could. The book goes far beyond the original concept, adding more adventure, emotion, world-building, and character development while exploring the deeper themes and meaning behind the story. CubeINC chose not to use Roblox characters in his book because he wanted the story to stand on its own and feel truly original. Creating his own world, characters, and terminology gave him greater creative freedom and made the story accessible even to readers who are unfamiliar with Roblox. It also helped avoid potential copyright and trademark issues that could arise from directly using Roblox characters, names, or assets. By building an original world, CubeINC was able to expand the story beyond the limitations of the game and create a unique adventure that anyone can enjoy.

Statistics from the YouTube Data API, tracked by FameX. Views per hour, revenue and comparisons are FameX estimates.