Tech & AIAsfandopeThe Greatest Lie Video Games Ever Told Us

The Greatest Lie Video Games Ever Told Us

Long-form13:01GamingPublished Oct 20, 2026, 12:30 PM · 3d ago
Views
1,031
+15 views/hour
Views / hour now
15
measured 1h ago
Peak views / hour
27
4h ago
First 24 hours
—
not tracked from upload
Engagement
2.9%
likes + comments / views
Likes
27
2.6% of views
Comments
3
0.29% of views
Est. ad revenue
$3–$7
lifetime, $3.15–7.2 RPM

Checked every 3 h while the video is this age · last check 1h ago · next in 87 min. YouTube itself updates public counts with a short delay.

Avg views / day
296
since upload
vs channel median
0.1×
this video's views ÷ the channel's usual
Rank in channel
#15
of 20 tracked

Views over time

3 readings

Total views Views gained per hour

Description

Video games teach us how to succeed. But when did completing the objective become proof that we were doing the right thing? Through Shadow of the Colossus, BioShock, The Last of Us, and Spec Ops: The Line, this video essay explores how games use our desire to win, trust in objectives, and attachment to characters to make harmful actions feel necessary. And it asks the uncomfortable question behind all of them: can a game hold us responsible when it gives us no other way forward? Full story and ending spoilers for all four games.
Tags
video game essaygaming video essaymorality in video gamesplayer agencyvideo game storytellinggame analysisShadow of the ColossusShadow of the Colossus analysisBioShockBioShock analysiswould you kindlyThe Last of UsJoel and EllieThe Last of Us endingSpec Ops The LineSpec Ops The Line analysisCaptain Walkerillusion of choiceyou are the villain

Statistics from the YouTube Data API, tracked by FameX. Views per hour, revenue and comparisons are FameX estimates.