Tech & AIRetro Gaming BossIN DEFENSE OF Doom SNES - The Impossible Port That Shouldn't Exist

IN DEFENSE OF Doom SNES - The Impossible Port That Shouldn't Exist

Long-form12:24GamingPublished Sep 18, 2026, 7:49 PM · 5w ago
Views
10,051
+0 views/hour
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0
measured 14h ago
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First 24 hours
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not tracked from upload
Engagement
2.6%
likes + comments / views
Likes
173
1.7% of views
Comments
90
0.90% of views
Est. ad revenue
$70–$161
lifetime, $7–16 RPM

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Avg views / day
282
since upload
vs channel median
1.0×
this video's views ÷ the channel's usual
Rank in channel
#9
of 20 tracked

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Description

Jump into the real story of the technical marvels, history and gameplay of Doom on the Super Nintendo Entertainment System. Often criticized for its compromises, the SNES port of id Software's classic first-person shooter pushed the 16-bit console to its absolute limits with the Super FX 2 chip. In this retrospective review, we examine how Randy Linden managed to bring 3D gaming to cartridge hardware, explore the visual and audio trade-offs made during development, and re-evaluate why this ambitious retro gaming achievement deserves respect. What you'll see in this video: - A complete breakdown of how Doom was ported to the Super Nintendo hardware - How the Super FX 2 co-processer enabled early 3D rendering - Technical and visual comparisons with the original PC release - An honest look at controls, frame rate performance, and audio compromises - A final verdict on why this impossible port stands out in retro gaming history 💖 Please directly support the channel if you can, even a little bit helps - Tap the SUPER THANKS (the little heart icon) Visit my WEBSITE: https://retrogamingboss.net/ 👉 If you like retro gaming, why not SUBSCRIBE! 👍 Hit the LIKE button to help this channel grow 💬 Let me know in the comments: What did you think of Doom on the SNES? Moments: 0:00 Intro 1:07 The Impossible Mission 2:49 Hacking the Hardware 4:10 A New Engine 5:24 Clever Tricks 6:59 Squeezing out the Last Byte 8:15 The Critics 9:56 Legacy of Ingenuity Just for you: - How it REALLY felt playing DOOM in 1993: https://youtu.be/3Kbm3JKlU6k?si=8bkJ47VTKrznxicT - Doom Atari Jaguar Port: https://youtu.be/zljBWIoZNl0?si=SRjgbnUbNrFLVX8S - Quake II: https://youtu.be/bGSAIl29Hjc?si=6_lBaCX4nH5x6Qr9 BINGE WATCH: https://www.youtube.com/playlist?list=PLVoRKuKJsrrIWRa7RJ48URsO4-a_2Q6j9 Follow me on Twitter /RetroGameBoss Portions of copyrighted material, if any, are used under the principles of Fair Use for purposes such as education, commentary, criticism, and analysis. All rights remain with their respective owners. #Doom #SNES #FPS #GamingHistory #RetroGaming #SuperFX #Nintendo #RetroGamingBoss
Tags
Retro Gaming Bossdoom snesdoom super nintendoretro gamingsnes doom reviewsuper fx chipdoom retro reviewid software doomrandy linden16 bit doomimpossible portssnes gamesdoom historyretro fpssuper nintendo entertainment systemclassic gamingretro game analysis90s gamingdoom gameplaysuper fx 2doom snes portretro console gamingdoom retrospectivedoom remakeDoom 2016Doom PCDoom Atari JAguarDoom Portidjohn carmack

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