Mystery & horrorMYTHBOUND CINEMAHow I Make Videos for My Channel | Behind the Scenes

How I Make Videos for My Channel | Behind the Scenes

Long-form1:27Film & AnimationPublished Oct 10, 2026, 2:23 PM · 1w ago
Views
151
+1 views/hour
Views / hour now
1
measured 7h ago
Peak views / hour
1
7h ago
First 24 hours
—
not tracked from upload
Engagement
2.6%
likes + comments / views
Likes
1
0.7% of views
Comments
3
1.99% of views
Est. ad revenue
$0–$0
lifetime, $1–3 RPM

Checked every 12 h while the video is this age · last check 7h ago · next in 267 min. YouTube itself updates public counts with a short delay.

Avg views / day
14
since upload
vs channel median
0.0×
this video's views ÷ the channel's usual
Rank in channel
#7
of 7 tracked

Views over time

1 readings

Total views Views gained per hour
Live tracking started
The chart fills in as FameX records new readings.

Description

In this video, I share how I make animated fantasy stories for my channel, combining 3D character design and Blender animation with AI visual tools. I take you through my process, from the first idea and character concepts to animation, editing, and the finished scenes. Blender forms the foundation of my workflow, helping me develop digital characters and animate the action, including combat sequences. I also show how I use AI visual tools to explore concepts and refine individual images. Bringing these elements together takes a lot of hands-on work. I adjust scenes, revisit details, and edit the footage so the characters and their world feel consistent throughout the story. For this project, I built a fantasy story featuring a king, a queen, and a dragon. This behind-the-scenes video shows the decisions and revisions that go into turning that idea into a finished film. The story is an original creation for my channel. I developed the concept, wrote the script, directed the scenes, and handled the editing, sound design, and final assembly. Some visual elements were created using generative AI tools and are used as fantasy illustrations. I selected, reviewed, and incorporated those elements into the production under the applicable license terms, including the CreativeML Open RAIL-M license where relevant. Subscribe to follow my work as I continue developing my animation and storytelling skills. Which part of the process would you like me to show in more detail? Let me know in the comments.
Tags
3D animation projectscharacter modeling3D character rigginganimation portfolio3D environment designdigital art showcase3D character designBlender animationAI visual toolscreative storytelling

Statistics from the YouTube Data API, tracked by FameX. Views per hour, revenue and comparisons are FameX estimates.