Developer Chat: Eugen (WARNO)
Long-form1:22:50GamingPublished Apr 17, 2024, 6:40 PM · 2y ago
Views
5,780
views/hour after the next reading
Views / hour now
—
needs two readings
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—
First 24 hours
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not tracked from upload
Engagement
7.9%
likes + comments / views
Likes
387
6.7% of views
Comments
70
1.21% of views
Est. ad revenue
$53–$120
lifetime, $9.1–20.8 RPM
Checked every 24 h while the video is this age · last check 7h ago · next in 976 min. YouTube itself updates public counts with a short delay.
Avg views / day
6
since upload
vs channel median
0.3×
this video's views ÷ the channel's usual
Rank in channel
#20
of 20 tracked
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0 readings
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Description
For episode three of our developer chat series, we meet with members of Eugen Systems, makers of Wargame, Steel Divison, and WARNO, to discuss sim game development and Cold War history.
Buy WARNO on Steam: https://store.steampowered.com/app/1611600/
0:00 Introduction
1:18 What is WARNO?
3:12 Research challenges: misinfo, obscurity, and internet rot
7:43 Pros and cons of late Cold War setting
13:28 Doubling down on historical accuracy
18:00 How Early Access affects the development process
26:32 Managing resources as a small team
34:08 Dev teams individually tackling similar problems
39:59 Achieving verisimilitude and feeling within the limits of a simulation
53:23 Conveying the weight of historical context
1:09:27 Everyone loses in a peer war
1:18:17 French MREs
1:19:39 Closing thoughts
Tags
GHPCGunner HEAT PCGunner HEATUnityUnity3Dtankstankcombatgameplayarmorcold warFulda19851983NATOUSSRpenetrationphysicshow to maketeasertrailerpreviewsabot
Details
- Published
- Apr 17, 2024, 6:40 PM
- Length
- 1:22:50 (4,970 s)
- Format
- Long-form
- Category
- Gaming
- Audio language
- EN
- Quality
- HD
- Captions
- No
- Made for kids
- No
- Licensed content
- No
- Video ID
- uRb82C3uqA4
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