How One Person Created The Most Complex Micro-Management Game
Long-form12:42People & BlogsPublished Mar 21, 2026, 7:02 AM · 7mo ago
Views
9,417
+3 views/hour
Views / hour now
3
measured 10h ago
Peak views / hour
3
10h ago
First 24 hours
—
not tracked from upload
Engagement
5.5%
likes + comments / views
Likes
498
5.3% of views
Comments
18
0.19% of views
Est. ad revenue
$66–$151
lifetime, $7–16 RPM
Checked every 24 h while the video is this age · last check 10h ago · next in 807 min. YouTube itself updates public counts with a short delay.
Avg views / day
44
since upload
vs channel median
0.1×
this video's views ÷ the channel's usual
Rank in channel
#6
of 7 tracked
Views over time
0 readings
Total views Views gained per hour
Live tracking started
The chart fills in as FameX records new readings.
Description
RimWorld wasn't built to be a game.
It was built to tell stories, and the man behind it spent years obsessing over exactly how to make that happen.
This is the story of Tynan Sylvester, a solo developer who set out to create something that generates human drama from scratch, and ended up building one of the most unpredictable experiences in gaming history.
Details
- Published
- Mar 21, 2026, 7:02 AM
- Length
- 12:42 (762 s)
- Format
- Long-form
- Category
- People & Blogs
- Audio language
- EN
- Quality
- HD
- Captions
- No
- Made for kids
- No
- Licensed content
- Yes
- Video ID
- zDTIeAxJUFo
More from Gazorpian
The Most Complex Medieval Fantasy Game Ever Made949K views · 2w ago · +2K/h
7 Levels of Video Game Complexity402K views · 8w ago · +112/h
How One Programmer Created The Most Complex Zombie Game220K views · 3mo ago · +135/h
How Two Engineers Created The Most Complex Automation Game83.3K views · 4mo ago · +70/h
how this game renders millions of objects using 1 trick1.7K views · 4mo ago · +1/h
How Goat Simulator Developers Built a Masterpiece185K views · 8mo ago · +1/h
Statistics from the YouTube Data API, tracked by FameX. Views per hour, revenue and comparisons are FameX estimates.