Tech & AImrkogamedevHow I became a GODOT CULTIST - Shredoka Devlog

How I became a GODOT CULTIST - Shredoka Devlog

Long-form10:03GamingPublished Mar 27, 2026, 11:40 PM · 6mo ago
Views
33,060
+3 views/hour
Views / hour now
3
measured 9h ago
Peak views / hour
9
1d ago
First 24 hours
—
not tracked from upload
Engagement
10.3%
likes + comments / views
Likes
3.2K
9.6% of views
Comments
217
0.66% of views
Est. ad revenue
$231–$529
lifetime, $7–16 RPM

Checked every 24 h while the video is this age · last check 9h ago · next in 847 min. YouTube itself updates public counts with a short delay.

Avg views / day
158
since upload
vs channel median
1.3×
this video's views ÷ the channel's usual
Rank in channel
#4
of 16 tracked

Views over time

0 readings

Total views Views gained per hour
Live tracking started
The chart fills in as FameX records new readings.

Description

Play it here: https://mrkogamedev.itch.io/shredoka-magical-girl-skateboarding Get that other game I mentioned: https://store.steampowered.com/app/2986450/Metro_Gravity/ Chill guy's channel: https://www.youtube.com/@hanoder After being on hiatus for 9 months, I entered the 1-month long Metroidvania Month 31 x Magical Girl Game Jam 13 and made a game about skateboarding in Godot for the first time. Turns out, I don't really miss Unreal engine too much... I talk about motivation, passion, and other things. 0:00 - Little Trailer 0:24 - What this game? 1:12 - Why this game? 3:09 - Godot's power... 5:00 - Introspection 6:57 - The bright side 8:11 - Music-splaining 9:24 - Outro

Statistics from the YouTube Data API, tracked by FameX. Views per hour, revenue and comparisons are FameX estimates.