I released my game... Now what? | Metro Gravity Retrospective
2.9× channel medianLong-form8:03GamingPublished Jul 24, 2025, 9:59 PM · 15mo ago
Views
76,011
+2 views/hour
Views / hour now
2
measured 11h ago
Peak views / hour
3
1d ago
First 24 hours
—
not tracked from upload
Engagement
11.4%
likes + comments / views
Likes
8.2K
10.8% of views
Comments
492
0.65% of views
Est. ad revenue
$532–$1,216
lifetime, $7–16 RPM
Checked every 24 h while the video is this age · last check 11h ago · next in 773 min. YouTube itself updates public counts with a short delay.
Avg views / day
167
since upload
vs channel median
2.9×
this video's views ÷ the channel's usual
Rank in channel
#3
of 16 tracked
Views over time
0 readings
Total views Views gained per hour
Live tracking started
The chart fills in as FameX records new readings.
Description
Check out Metro Gravity!
https://store.steampowered.com/app/2986450/Metro_Gravity/
In this video I talk about my experience releasing my first game and what I'll potentially do next. Honestly, there isn't really much of a point to this video. Just felt like I should say what's on my mind.
Join the discord!
https://discord.gg/RM5hktBqrv
Other socials: https://linktr.ee/mrkogamedev
0:00 - Intro
0:11 - Thanks
1:20 - Marketing
2:59 - Updates
4:41 - DLC...?
5:45 - Another Game or Two
7:37 - Thanks (again)
Tags
devlogmetro gravitymetrogravityindie gamegamedevgame development
Details
- Published
- Jul 24, 2025, 9:59 PM
- Length
- 8:03 (483 s)
- Format
- Long-form
- Category
- Gaming
- Audio language
- EN-US
- Quality
- HD
- Captions
- No
- Made for kids
- No
- Licensed content
- Yes
- Video ID
- XQufXEjCYhY
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Statistics from the YouTube Data API, tracked by FameX. Views per hour, revenue and comparisons are FameX estimates.