Tech & AImrkogamedevI released my game... Now what? | Metro Gravity Retrospective

I released my game... Now what? | Metro Gravity Retrospective

2.9× channel medianLong-form8:03GamingPublished Jul 24, 2025, 9:59 PM · 15mo ago
Views
76,011
+2 views/hour
Views / hour now
2
measured 11h ago
Peak views / hour
3
1d ago
First 24 hours
—
not tracked from upload
Engagement
11.4%
likes + comments / views
Likes
8.2K
10.8% of views
Comments
492
0.65% of views
Est. ad revenue
$532–$1,216
lifetime, $7–16 RPM

Checked every 24 h while the video is this age · last check 11h ago · next in 773 min. YouTube itself updates public counts with a short delay.

Avg views / day
167
since upload
vs channel median
2.9×
this video's views ÷ the channel's usual
Rank in channel
#3
of 16 tracked

Views over time

0 readings

Total views Views gained per hour
Live tracking started
The chart fills in as FameX records new readings.

Description

Check out Metro Gravity! https://store.steampowered.com/app/2986450/Metro_Gravity/ In this video I talk about my experience releasing my first game and what I'll potentially do next. Honestly, there isn't really much of a point to this video. Just felt like I should say what's on my mind. Join the discord! https://discord.gg/RM5hktBqrv Other socials: https://linktr.ee/mrkogamedev 0:00 - Intro 0:11 - Thanks 1:20 - Marketing 2:59 - Updates 4:41 - DLC...? 5:45 - Another Game or Two 7:37 - Thanks (again)
Tags
devlogmetro gravitymetrogravityindie gamegamedevgame development

Statistics from the YouTube Data API, tracked by FameX. Views per hour, revenue and comparisons are FameX estimates.