GPT 6 Astra + Tripo AI Gave Me INSANE Results in Game Dev
Long-form10:20GamingPublished Sep 17, 2026, 4:05 PM · 4w ago
Views
38,506
+0 views/hour
Views / hour now
0
measured 19h ago
Peak views / hour
—
First 24 hours
—
not tracked from upload
Engagement
1.8%
likes + comments / views
Likes
621
1.6% of views
Comments
86
0.22% of views
Est. ad revenue
$270–$616
lifetime, $7–16 RPM
Checked every 24 h while the video is this age · last check 19h ago · next in 274 min. YouTube itself updates public counts with a short delay.
Avg views / day
1.2K
since upload
vs channel median
0.8×
this video's views ÷ the channel's usual
Rank in channel
#13
of 20 tracked
Views over time
0 readings
Total views Views gained per hour
Live tracking started
The chart fills in as FameX records new readings.
Description
Try Tripo: https://tripo.pxf.io/YVvQyq?p.invite_code=3R8DAR
Good-looking low-poly models, generated in seconds. But can we actually use them in a game?
In this video, I test Tripo AI by building Greywake, a small DREDGE-inspired harbor in Godot. We start with a few model tests, connect the Tripo API to Astra, and take the results through Blender and into the game.
Then we add a character, motion-capture animations, atmosphere, ocean shaders, sailing, fishing, and a proper HUD. You'll see what worked straight away, what needed fixing, the final gameplay, and how much the model generations cost.
CHAPTERS
00:00 Game-ready models in seconds?
00:41 What is Tripo?
01:28 Testing Smart Mesh 2.0
02:49 Planning Greywake
03:48 Buildings from reference images
04:17 Connecting the Tripo API
05:00 Building the harbor
05:31 Character and motion capture
06:25 Atmosphere pass
06:42 Ocean, waves, and foam
07:06 Sailing and the boat wake
07:36 Improving the ocean
07:50 Fishing
08:10 Redesigning the HUD
08:25 Final gameplay
09:29 Results and generation costs
#TripoAI #Godot #GameDev
Tags
AI codingcan it codeAI builds a gameAI game developmentGodotGodot 4AI coding challengeGPT vs ClaudeClaude vs GPTAI vs AILLM comparisonAI programmingcoding with AIvibe codinggame devindie game devartificial intelligenceAI experimentsGPT 5Claude OpusGLM
Details
- Published
- Sep 17, 2026, 4:05 PM
- Length
- 10:20 (620 s)
- Format
- Long-form
- Category
- Gaming
- Audio language
- EN-US
- Quality
- HD
- Captions
- Yes
- Made for kids
- No
- Licensed content
- Yes
- Video ID
- luG8o7cP5Uo
More from Can It Code?
AI Can Now Animate Any Monster. Opus 5.5 Built the Tool71.3K views · 2d ago · +807/h
Is This Really AI? Insane Opus 5.5 GameDev Workflow35.4K views · 5d ago · +88/h
Can Opus 5.5 Build BeamNG?61.9K views · 1w ago · +93/h
Stop Asking AI for Whole Houses - Opus 5.5 + Tripo32.6K views · 1w ago · +43/h
GPT 6.1 Sol or Opus 5.5? One Got Gapped46.9K views · 2w ago · +6/h
Can AI Make Building Fun?16.2K views · 2w ago · +5/h
GPT-6.1 Sol Is So Weird108K views · 2w ago · +27/h
Crazy AI Animation Workflow - Opus 5.5147K views · 3w ago · +119/h
Statistics from the YouTube Data API, tracked by FameX. Views per hour, revenue and comparisons are FameX estimates.