I Made Best AIs Rebuild 3 Real Games. One Cost 5 Times More
Long-form6:13GamingPublished Jul 27, 2026, 2:53 PM · 2mo ago
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Description
Two AI models got the same brief: rebuild three real games from scratch in
Godot. Same screenshots, same engine, no downloaded assets — even the sound
effects are generated by code. Each model could look at its own build only
10 times. After that, it was flying blind.
Opus 5 (Anthropic) vs Kimi K3 (Moonshot). Steep, Hollow Knight: Silksong
and Fall Guys, rebuilt from nothing.
I gave each model feedback between runs and let them iterate. Some of what
came back genuinely surprised me — and the difference you can't see turned
out to be more interesting than the one you can.
Final cost: ~$190 vs ~$37.
00:00 The brief
00:52 STEEP — Opus, run 1
01:27 Opus, run 2 — the trail problem
02:05 Opus, run 3 — this is a game now
02:28 STEEP — Kimi K3, all three runs
03:26 Steep verdict
03:34 The part you can't see: nobody used the physics engine
03:53 SILKSONG — Opus
04:43 SILKSONG — Kimi K3
05:04 Silksong verdict
05:09 FALL GUYS — both builds
05:45 Real ragdoll vs a faked one
05:52 Fall Guys verdict
06:01 What it cost
06:08 Outro
Everything you see was built by the models — the mountain, the cave, the
characters, the shaders and every sound effect. Nothing downloaded.
Tags
AI codingcan it codeAI builds a gameAI game developmentGodotGodot 4AI coding challengeGPT vs ClaudeClaude vs GPTAI vs AILLM comparisonAI programmingcoding with AIvibe codinggame devindie game devartificial intelligenceAI experimentsGPT 5Claude OpusGLM
Details
- Published
- Jul 27, 2026, 2:53 PM
- Length
- 6:13 (373 s)
- Format
- Long-form
- Category
- Gaming
- Audio language
- EN-US
- Quality
- HD
- Captions
- Yes
- Made for kids
- No
- Licensed content
- Yes
- Video ID
- rKW0jqAAA8A
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