Tech & AIVertex ArcadeI Fixed Some of Your COOLEST 3D Models!

I Fixed Some of Your COOLEST 3D Models!

Long-form13:59Film & AnimationPublished Oct 17, 2026, 3:00 PM · 5d ago
Views
90,840
+414 views/hour
Views / hour now
414
measured 3m ago
Peak views / hour
484
6h ago
First 24 hours
—
not tracked from upload
Engagement
3.3%
likes + comments / views
Likes
2.9K
3.2% of views
Comments
105
0.12% of views
Est. ad revenue
$636–$1,453
lifetime, $7–16 RPM

Checked every 3 h while the video is this age · last check 3m ago · next in 177 min. YouTube itself updates public counts with a short delay.

Avg views / day
16.9K
since upload
vs channel median
1.4×
this video's views ÷ the channel's usual
Rank in channel
#8
of 20 tracked

Views over time

8 readings

Total views Views gained per hour

Description

Let me Fix Your Models! https://www.vertexarcade.com/fixes 00:00 Hand Drawn Pencil Texturing First of all, we're matching a knight character to its original concept art, adjusting the proportions and creating a completely hand-drawn texture by printing the UV layout and drawing directly onto it with a pencil. 04:40 Cloth Physics Next, we're using Blender's cloth simulation to create more natural folds for some anime clothing. 09:42 Shadow Mask Toon Shader Then finally, we're using creating a toon shader that uses shadow masks that blend with real-time lighting, giving us more control over the character's shadows.
Tags
BlenderBlender 3DBlender tutorial3D modeling3D character modelingFixing Your 3D ModelsVertex ArcadeBlender texturinghand drawn texturespencil textures3D texture paintingUV unwrappingstylized texturingBlender cloth simulationcloth physicsanime character modelingBlender toon shadercel shadinganime shadingDr StoneSenku Ishigamipainted shadowsshadow masksShader to RGBBlender shaderscharacter design3D art

Statistics from the YouTube Data API, tracked by FameX. Views per hour, revenue and comparisons are FameX estimates.