Tech & AIVertex ArcadeThis Is What It Takes to Make a Realistic Game Character

This Is What It Takes to Make a Realistic Game Character

Long-form15:34EntertainmentPublished Sep 12, 2026, 3:00 PM · 5w ago
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Description

Let me Fix Your Models! https://www.vertexarcade.com/fixes 00:00 Intro In this episode, we're looking at three more Blender submissions covering realistic characters, shoulder rigging and gradient texturing. 00:12 Making a Realistic Game Character For the first model, we're making an Unreal Engine 5 character more realistic by improving the model, creating a detailed High Poly sculpt, baking Normal Maps and creating more realistic textures and materials. 08:29 Shoulder Rigging Next, we're fixing a character's shoulder deformation by adjusting the model and bone positions, cleaning up the Weight Painting and creating a Range of Motion animation to test the rig. 11:28 Gradient Texturing And for the final model, we're using a Gradient Palette to add more depth to a stylized character by creating fake shadows, Ambient Occlusion and extra details using the Knife Tool.
Tags
BlenderBlender 3DBlender tutorialBlender tips3D modeling3D modellingcharacter modelingcharacter modellingrealistic charactergame characterUnreal Engine 5UE5high poly sculptingBlender sculptingSubstance PainterPBR texturingcharacter texturingBlender riggingshoulder riggingweight paintinggradient texturingUV mappingnormal mapsgame art3D characterstylized charactercharacter artVertex Arcadefixing 3D models

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