My Viewers Sent Me 3D Models, So I Fixed Them!
Long-form14:45Film & AnimationPublished Aug 22, 2026, 3:00 PM · 2mo ago
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Likes
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lifetime, $7–16 RPM
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Description
Let me Fix Your Models!
https://www.vertexarcade.com/fixes
00:00 Intro
In this episode, we're looking at three more Blender submissions covering cloth physics, character likeness and rigging
00:10 Cloth Physics
For the first model, we're setting up Cloth Physics, including pinning the cloth around the waist, setting up collisions with the legs, fixing the knees poking through the simulation, and finally baking everything so it plays back smoothly.
05:20 Anime Face Likeness
Next, we're working on the face of an anime-style character to better match the original references. We're also making some improvements to the materials, adding procedural highlights to the eyes, and using Light Paths to combine the lighting from one HDRI with the background from another.
09:38 ENA Dream BBQ Rigging
And for the final model, we're rebuilding and cleaning up the character's rig using Rigify, fixing some topology and weight painting problems, and comparing the proportions against the original reference.
Tags
blenderblender 3dblender tutorialblender tipsblender character modelingblender characterblender cloth physicsblender cloth simulationcloth simulationblender riggingrigifyblender topologycharacter topologyweight paintingblender weight painting3d character modelinganime character modelingblender anime charactercharacter likenessblender eeveeblender materialsprocedural eyesblender shader nodes3d modelingfixing 3d models
Details
- Published
- Aug 22, 2026, 3:00 PM
- Length
- 14:45 (885 s)
- Format
- Long-form
- Category
- Film & Animation
- Audio language
- EN
- Quality
- HD
- Captions
- No
- Made for kids
- No
- Licensed content
- Yes
- Video ID
- FlTUCH3g5vw
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